Classic Adventures

    -     You'll find in these pages a lot of text and graphic classic adventure games and interactive fictions... Most of these games have been developped in the 80's and have been given to public by their respective authors, and can now be played freely!

- Enjoy, and good luck for your adventures...

 


The games categories explanained

Classic Graphic Adventures

contains Level 9's adventures (with ZX Spectrum line-drawing graphics) as well as Scott Adams and Brian Howarth adventures, with Atari 8 bits graphics or brand new NDS illustrations !

Magnetic Scrolls Adventures

contains the 7 graphic adventures developped by Magnetic Scrolls between 1985 and 1990 with the original Amiga bitmap graphics.

Classic Text Adventures

contains all the Scott Adams and Brian Howarth adventures, in text only, as well as some classic interactive fictions in Inform format.


the games versionning explanained

v 1.5

feb. 2007

- built with the latest DevKitPro, including libFat support and DLDI compatibility. Data are no more saved in SRAM, but in files on your card...

v 1.2

jan. 2007

- added numeric keyboard & word completion, for ultra fast text input

v 1.01

jan. 2007

- added debugged graphics

v 1.0

jan. 2007

- added multi-files SRAM save & load (up to 5 files per game)

v 0.9

dec. 2006

- working games with save & load in SRAM, in one file only.

 


Classic Graphic Adventures

 

Ghost Town

Scott Adam's Classic Adventure #9 : ''You must explore a once-thriving mining town in search of the 13 hidden treasures. With everything from rattlesnakes to runaway horses, it sure ain't going to be easy! Includes a special bonus scoring system too!''

Difficulty Level : Advanced

- download - Ghost Town v1.0 beta -
- the complete walkthrough -

author - Scott Adams
editor - Adventure International
1st release - 1983
game engine - Scottfree
DS version - papafuji

 

Pyramid of Doom

Scott Adam's Classic Adventure #8 : ''This is an Adventure that will transport you to a dangerous land of crumbling ruins and trackless desert wastes into the PYRAMID OF DOOM! Jewels, gold -- it's all here for the plundering -- IF you can findthe way.''

Difficulty Level : Moderate

- download - Pyramid of Doom v1.0 beta -
- the complete walkthrough -

author - Scott Adams
editor - Adventure International
1st release - 1983
game engine - Scottfree
DS version - papafuji

 

Sorcerer of Claymorgue Castle

Scott Adam's Classic Adventure #13 : ''Solon the Master Wizard has learnt of Vileroth's destruction and how, in his final days, he concealed the stolen 13 Stars of Power within the Castle of Claymorgue, determined that no one should possess them. As Solon's apprentice with a few spells, can you recover Solon's stolen Stars? The Castle contains further spells but beware -- as an apprentice you may find the results unpredictable!''

Difficulty Level : Advanced

- download - Sorcerer of Claymorgue Castle v1.0 beta -
- the complete walkthrough -

authors - Scott Adams
editor - Adventure International
1st release - 1985
game engine - Scottfree
DS version - papafuji

 

The Golden Baton

Brian Howarth's Mysterious Adventure #1 : ''Your mission is to recover the Golden Baton, a priceless artefact that holds within it a kind of life force that maintains the equilibrium between good and evil. Stolen from the Palace of King Ferrenuil, the kingdom is already beginning to feel the effects of drought and pestilence.''

- download - The Golden Baton v1.0 beta -
- the complete walkthrough -

author - Brian Howarth
editor - Digital Fantasia
1st release - 1983
game engine - Scottfree
DS version - papafuji

 

The Time Machine

Brian Howarth's Mysterious Adventure #2 : ''Trapped in a thick fog on the moors whilst searching for the house of Dr Potter, you begin to wonder just what sort of a story will unfold for your newspaper about the strange goings on that have been witnessed at this home... that's if you ever find it.''

- download - The Time Machine v1.0 beta -
- the complete walkthrough -

author - Brian Howarth
editor - Digital Fantasia
1st release - 1983
game engine - Scottfree
DS version - papafuji

 

Emerald Isle

''Emerald Isle. Fierce winds seize your aircraft over the Bermuda Triangle and hul it to destruction. You escape by parachute, floating downwards to the lonely atoll, the 'Emerald Isle', from which few escape. The only way out is to solve its challenges...''

- download - Emerald Isle v1.0 -
- the complete walkthrough -

authors - Austin brothers
editor - Level 9 Computing
1st release - 1985
game engine - Level9
DS version - papafuji

 

The Saga of Erik The Viking

''a visually dramatic adventure with 150+ different pictures, based on the award-winning book by Monty Python star Terry Jones... Travel as Erik the Viking, in search of the evil Dogfighters. Explore authentic Viking settlements and seek help from Wizards, Dragons and Giants in strange lands.''

- download - Erik The Viking v1.0 -
- the complete walkthrough -

authors - Austin brothers
editor - Level 9 Computing
1st release - 1985
game engine - Level9
DS version - papafuji

 

The Jewels of Darkness Trilogy

''Jewels of Darkness: three classic Level 9 adventures, significally revised to incorporate the ltest innovate techniques. You control the destiny of determined characters with tasks to perform in the Land of the Demon Lord. Use your skills of logical thought and mental dexterity to solve the intricate puzzles and deftly contrived problems that you must face. Meet the challenge and defeat the forces of evil.''

includes : Colossal Adventure, Adventure Quest & Dungeon Adventure

- download - Jewels of Darkness v1.01 -

- Colossal Adventure walkthrough -
- Adventure Quest walkthrough -
- Dungeon Adventure hints -

authors - Austin brothers
editor - Level 9 Computing
1st release - 1983
game engine - Level9
DS version - papafuji

 

The Silicon Dreams Trilogy

''Taking the role of Kin Kimberly and one of his descendants you are a leading participant in the colonisation of Eden, a planet prepared for human habitation by an advance guard of intelligent robots, who battle with the native and highly aggressive fauna. In this highly structured and realistic environment you must move your mind into the 23rd century.''

includes : Snowball, Return to Eden & The Worm in Paradize

- download - Silicon Dreams v1.01 -

- Snowball walkthrough -
- Return To Eden walkthrough -
- The Worm In Paradize walkthrough -

authors - Austin brothers
editor - Level 9 Computing
1st release - 1983
game engine - Level9
DS version - papafuji

 

The Time & Magik Trilogy

''A time-travel trilogy of wonderous, terrifying quests where you'll combat every force from eternity´s most horrifying evil. You will fight for the preservation of time against dinosaurs, vikings, mystic robots, the sinister Timelords and finally The Mad Guardian of the Crystal and the grotesque creatures that guard his treasure.''

includes : Lords of Time, Red Moon & The Price of Magik

- download - Time & Magik v1.01 -

- The Lords of Time walkthrough -
- Red Moon walkthrough -
- The Price of magik walkthrough -

authors - Austin brothers
editor - Level 9 Computing
1st release - 1983
game engine - Level9
DS version - papafuji


Magnetic Scrolls Adventures

 

Corruption

- download - Corruption v1.51 -

author - Magnetic Scrolls
1st release - 1988
game engine - Magnetic v2.2
DS version - papafuji

 

Fish!

- download - Fish! v1.51 -

author - Magnetic Scrolls
1st release - 1988
game engine - Magnetic v2.2
DS version - papafuji

 

Jinxter

- download - Jinxter v1.51 -

author - Magnetic Scrolls
1st release - 1988
game engine - Magnetic v2.2
DS version - papafuji

 

Myth

- download - Myth v1.51 -

author - Magnetic Scrolls
1st release - 1989
game engine - Magnetic v2.2
DS version - papafuji

 

The Guild of Thieves

- download - The Guild of Thieves v1.51 -

author - Magnetic Scrolls
1st release - 1987
game engine - Magnetic v2.2
DS version - papafuji

 

The Pawn

- download - The Pawn v1.51 -

author - Magnetic Scrolls
1st release - 1986
game engine - Magnetic v2.2
DS version - papafuji

 

Wonderland

WARNING : this version has no graphics!

- download - Wonderland v1.51 -

author - Magnetic Scrolls
1st release - 1990
game engine - Magnetic v2.2
DS version - papafuji

 


Classic Text Adventures

 

- DoubleScott-

- compilation of the 17 Scott Adam's Classic Adventures from 1981 to 1985 - includes :

- Adventureland - Pirate Adventure - Secret Mission - Voodoo Castle - The Count - Strange Odyssey - Mystery Fun House - Pyramid of Doom - Ghost Town - Savage Island, Part I & II - The Golden Voyage - Sorcerer of Claymorgue Castle - Return to Pirate's Isle - Buckaroo Banzai - The Hulk & Spiderman

- download - DoubleScott v 0.9 -

authors - Scott Adams
editor - Adventure International
1st releases - 1981-1985
game engine - Scottfree
DS version - papafuji

 

- Mysterious Adventures -

- compilation of the 15 Brian Howarth's Mysterious Adventures from 1983 to 1986 - includes :

- The Golden Baton - The Time Machine - Arrow of Death I & II - Escape from Pulsar 7 - Circus - Feasibility Experiment - The Wizard of Akyrz - Perseus and Andromeda - Ten Little Indians - Waxworks - Supergran - Gremlins - Robin of Sherwood & Seas of Blood

- download - Mysterious v 0.9 -

authors - Brian Howarth
editor - Digital Fantasia
1st releases - 1983-1987
game engine - Scottfree
DS version - papafuji

 


How to play all these games ?

All these games (graphic or text adventures) have the same interface (shown on the screenshot above), and can be played exactly the same way.

typing the text

There are two ways to type words with the stylus of your Nintendo DS :

  • by default, you can directly draw the letters on the screen, according to the PA-Grafiti alphabet (cf. fig. 1)
  • second way : you can use the mini keyboard (cf. fig. 2) or the numerical keyboard

    just press the 'X' button to change the input type.

fig. 1 - the Grafiti alphabet

fig. 2 - the keyboard mode

the icons

to avoid typing always the same things, the most used orders can be called via the icons - each icon has two or three states, for example, the hand means "GET ", "DROP " and "GIVE ", and the "N" button means "GO NORTH" and "GO UP" - just pick an icon twice or more to select the good order...

the buttons

  • X : swap between mini-keyboard and letter-drawing modes
  • A : valid / OK (v1.2 games only)
  • B : abort / clear input text (v1.2 games only)
  • L / R : changes the image size (Level9 games only)
  • START : pause / exit the game
  • SELECT : save a game to the SRAM

the vocabulary

a sentence in these games is defined by a verb + a noun, for example, "OPEN DOOR", "GO NORTH"...
some sentences can have only one word, for example "INVENTORY" (to see what you're carrying), or "SCORE" (to see your score)

each game has his own vocabulary, but a lot a verbs are common to all the games - here's a list of the most common words :

- GO - ENTER - CLIMB - SWIM - LOOK - EXAMINE - GET - DROP - THROW - CAST - WEAR - REMOVE - OPEN - CLOSE - LOCK - UNLOCK - BREAK - CUT - CHOP - SAY - KILL - HELP -

in many cases, you don't have to write the entire word to be understand, only the first letters are necessary : for example, "G HELM" is esquivalent to "GET HELMET", or "CLIM DRAWB" is equivalent to "CLIMB DRAWBRIDGE"

the word completion

the v1.2 (and upper) versions, a text completion funtionnality has been added. Just draw a slsh '/' in the middle of the word, and the game engine will try to complete it with the latest words that have been printed on the screen... You can draw this slash until you find the good word. For example:

    You are in the kitchen, you see a can wooden bench, 
    a bootle of wine, and a cute babe...

    >CLIMB ON B           -> draw a slash here completes to :
    >CLIMB ON BABE        -> draw another slash here completes to :
    >CLIMB ON BOTTLE      -> draw another slash here completes to :
    >CLIMB ON BENCH       -> that's fine
	
fine, isn't it ?

Note : On DS-Frotz games, you can only complete the last noun.. But in Scott Adams or Brian Howarth adventures, you can complete the first verb too...

 

the shortcuts

as many words come often in the same game, some shortcuts have been defined :

  • N S E W : equivalent to "GO NORTH", "GO SOUTH", "GO EAST" and "GO WEST"
  • NE NW SE SW : in Level9 and Frotz games, this letters are equivalent to "NORTH-EAST", "NORTH-WEST"...
  • H : HELP
  • I : INVENTORY
  • G : GET (or 'AGAIN' for Inform/Frotz games)
  • L : LOOK
  • SV : SAVE
  • LD : LOAD
  • R : RESTORE

 

ok, now, let's go to the adventure !!!


Note to the authors or owners of these games :

All these games I've ported to the NDS are not for a commercial purpose, but only to bring NDS players all these classic, and sometimes cult, adventure games. If that's a problem for you, please contact me, we'll try to find a solution. Thank you...

papafuji


links

IF-legends.org
IF-archive.org

PAlib games forum / PAlib web site

  

(c) 2006 papafuji + PAlib